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Pcsx2 emulator running too fast
Pcsx2 emulator running too fast








as im a user on pcsx2 i must say that for ppl that don't focus on accuracy all 115 games i've played on it have no probs with the software renderer but on other backends the games are riddled with glitches. I really wouldn't mind to see a branch focus on just speed like hashless. So yea, PCSX2's software plugin is faster. The software backend in PCSX2 is multi-threaded and not accuracy focused plus its hardware backends hardly support any features and run badly (most of their time is spent on software mode). (10-02-2013, 06:42 PM)MaJoR Wrote: The software backend in Dolphin is accuracy focused and entirely single core. If they could run things on hardware decently, they absolutely would ignore the software plugin and focus on hardware just as Dolphin has. PCSX2 relies on software so much because of how bizzare the PS2 is. But I can't imagine it becoming faster than hardware. Given time, PCSX2 will become more accuracy focused and slow down too.ĭoesn't mean software couldn't be faster in Dolphin though. Development could have just stopped at 2.0, instead they kept moving forward and making it more and more accurate, supporting more and more games and getting rid of glitches. Play Dolphin 2.0, and you'll see what I mean. For example, PCSX2 is roughly comparable to the maturity of Dolphin somewhere between it's 2.0 and 3.0 releases. So yea, PCSX2's software plugin is faster.ĭolphin is only as slow as it is because it has matured into very high accuracy, and that accuracy requires better hardware.

pcsx2 emulator running too fast pcsx2 emulator running too fast

The software backend in Dolphin is accuracy focused and entirely single core.










Pcsx2 emulator running too fast